![]() All Helldivers spawn with, and can only carry, two grenades at a time, but picking up Ammunition restocks all missing grenades. Grenades are thrown explosives which are mapped to a dedicated input. ℳ Only available if the map contains an active defuse objective. ‖ Adds Chemical damage when fully upgraded. § Becomes Anti-Tank capable when fully upgraded. ‡ Adds Incendiary damage when fully upgraded. DLC Stratagems are unlocked immediately after purchase. These heavy weapons can be requested during combat as Stratagems: Heavy weapons fall into several categories, with some (for example, the LAS-98 Laser Cannon) essentially being more powerful versions of certain primary weapons while others have special attributes (for example, the TOX-13 Avenger's ability to slow down enemies) which can make them invaluable in some situations. ![]() ![]() Players are only capable of carrying one heavy weapon at a time during combat. These Stratagems must first be unlocked by successfully completing all missions on their associated planet or purchasing the relevant DLC. Players can also equip certain Stratagems which, during combat, allow them to call down heavy weapons (also known as support weapons or secondary weapons). DLC weapons are unlocked immediately after purchase. These primary weapons and sidearms can be equipped before deploying to combat: The DBS-2 Double Freedom shotgun (when sawed-off).All sub-machine guns ( SMG-45 Defender, MP-98 Knight, SMG-34 Ninja).On top of that, one-handed weapons are exceptionally easy to handle, allowing for a greater movement and turning speed when aiming down sights, when compared to conventional two-handed weapons. When holding a Black Box, Power Core or artillery shell or while mortally wounded, it is possible to switch between your one-handed primary weapon and your sidearm (and vice versa) by pressing and holding the 'weapon switch' button ( triangle on PS3/PS4, scroll wheel or 1/2 keys on PC).When mortally wounded, while carrying a Black Box/Power Core or when transporting an artillery shell, this trait allows players to continue to use primary weapons instead of being forced to swap to their sidearm. These can raise the weapon's efficiency greatly by increasing damage and magazine size or provide unique bonuses like incendiary or armour-piercing rounds.Īdditionally, some primary weapons are classed as one-handed. Most weapons are unlocked when the player reaches certain Ranks, while others are made available at any Rank to players who purchase the relevant DLC Pack.Įvery weapon (except for the three Pistol Perks and Saber) has multiple upgrades which can be purchased with Research Points. The P-2 Peacemaker is the standard-issue sidearm and is always equipped unless the player selects one of three Perk sidearms. These arrows are located on the weapon picture during weapon select. ![]() ![]() Unlocked weapons (from leveling or DLC) can be switched within their category by clicking on the large faint arrows right or left. There are 23 primary weapons to choose from in total, each falling into one of several categories depending on their characteristics, such as assault rifles or shotguns. Helldiver troops are sent into battle with one primary weapon as well as a sidearm. ![]()
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